Martinete
Jump high and hit the floor, damaging the surrounding enemies.
Other than some monsters, the skill activates by holding the target and the target is stunned for a moment after the blow.
Raid boss monsters or boss monsters of certain contains can not be held but receives the same blow, and the target can not move for a while after receiving the blow due to [Groggy]. The target becomes immune to [Groggy] for a moment after the [Groggy] buff is removed.
Martinete can not be evaded or blocked after being targeted (enemy who is held or became the target of [Groggy]).
{#600000}※ Skill activates automatically when entering a certain command after stacking 5 [Combination] buff.(All [Combination] buff is consumed)
※ Skill may not activate when there aren't any enemies nearby after entering the command. If the skill does not activate or the command is canceled, the number of [Combination] stack decreases to 2.
ClassID |
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12207 |
ClassName |
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Luchador_Martinete |
OH |
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0 |
CD |
---|
0.0 |
SP |
---|
150 |
Attributes |
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None |
Class |
---|
Luchador |
ClassLV |
---|
31 |
Max Lv |
---|
5 |
Stance |
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All |
Riding |
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No |
Effect
- at lvSkill Factor SkillFactor % x 12
AoE Attack Ratio SkillSR
[Stun] duration 3 seconds or
[Groggy] Duration 10 seconds
(Immune for [Duration*3] seconds after [Groggy] is over)