Following effects are applied while controlling the spirit.
- Final Damage received from holy magic doubles. Immune to all damage except the attacks of Boss and Elite monsters, and ignore debuffs except knockdown and stiffening types.
- When skills of other classes are used 3 times or when the spirit's duration is over, the spirit's skill will be activated and disappear.
- Spirits controlled in PVP areas can move through obstacles, the caster faints when receiving damage 5 times, and the spirit under control disappears after activating the skill. When the spirit disappears, the debuff that the spirit received when controlling the spirit will be removed.